All communication with the Touch Sensor Module is serialized with Neonodes ASN.1 serialization protocol, and when implementing your own solution for the sensor module it is vital to know how to encode and decode it. This article explains the basics of ASN.1 DER/BER encoding and then walks you through the encoding of a DeviceConfiguration Message from the zForce ASN.1 Protocol.
Downloading the definition file
Download the zForce® PDU definition file Downloads.
Type, Length, Value
All ASN.1 messages are structured by type, length and value:
- Type describes the type of the whole message or a subpart of a message. Type includes information on class and tag number.
- Length defines how many bytes there are in the message or in other words, the size of the value.
- Value is the actual value you are sending to the device, it is either a primitive value or a list. The primitive value types that are used in this protocol are:
- Integer
- Boolean
- Octet String
- Bit String
The Type Byte(s)
Type bytes can be constructed or primitive. A constructed type is a list, and in this protocol, all lists are defined by a sequence, and will hereafter be referred to as sequences.
Class tags and tag numbers are used to encode a type byte. The following ASN.1 class tags are used:
Class | Bit 8 | Bit 7 | Description |
---|---|---|---|
Universal | 0 | 0 | Not used in our protocol |
Application | 0 | 1 | Shared |
Context-specific | 1 | 0 | Local. For example specific to an Application |
Private | 1 | 1 | Only used to describe the type of the whole message, Request/Response/Notification |
The encoding for tag numbers up to and including 30:
Bit position reserved for | 8th and 7th | 6th | 5th to 1st | ||||||
---|---|---|---|---|---|---|---|---|---|
Specific bit value
| Binary representation | XX00 0000 | 00X0 0000 | 000X XXXX | |||||
Decimal representation | 0, 64, 128, 192 | 0 or 32 | 0 to 30 (31 is reserved, see the table below) | ||||||
Hexadecimal representation | 0x00, 0x40, 0x80, 0xC0 | 0x00 or 0x20 | 0x00 to 0x1E (0x1F is reserved, see the table below) | ||||||
Description | Class tag | Primitive/sequence | Tag number |
In short this means that the 8th and 7th bits are reserved to specify the class, and the 6th bit is reserved to show if it is a sequence. Bits 5 to 1 are used to specify the tag number.
The encoding for tag numbers 31 and higher:
1st byte | 2nd byte | ||||||
---|---|---|---|---|---|---|---|
Bit position reserved for | 8th and 7th | 6th | 5th to 1st | 8th | 7th to 1st | ||
Specific bit value | Binary representation | XX00 0000 | 00X0 0000 | 000X XXXX | 1000 0000 | 0001 1111 to 0111 1111 | |
Decimal representation | 0, 64, 128, 192 | 0 or 32 | 31 | 0 | 31 to 127 | ||
Hexadecimal representation | 0x00, 0x40, 0x80, 0xC0 | 0x00 or 0x20 | 0x1F | 0x00 | 0x1F to 0x7F | ||
Description | Class tag | Primitive/sequence | Special value | Unused (set to 0) | Tag number |
Example: The type byte for the command deviceConfiguration
The command as seen in the protocol:
deviceConfiguration [APPLICATION 19] Sequence
This tells us that the deviceConfiguration is a sequence with the class tag Application and 19 as tag number. The deviceConfiguration type byte looks like this when it is represented as an octet:
Bit position | 8th | 7th | 6th | 5th | 4th | 3rd | 2nd | 1st |
---|---|---|---|---|---|---|---|---|
Bit | 0 | 1 | 1 | 1 | 0 | 0 | 1 | 1 |
Hexadecimal Value | 0x40 | 0x20 | 0x10 | 0x02 | 0x01 | |||
Description | Class tag | Class tag | Sequence tag | Tag number value | Tag number value | Tag number value | Tag number value | Tag number value |
All of the hexadecimal numbers are then added together to get the type byte → 0x40 + 0x20 + 0x10 + 0x02 + 0x01 = 0x73.
The Length Byte(s)
The length byte defines the number of bytes in the value byte(s) that follows it, and if the number is 127 or below, the length byte is only one byte. If the number is 128 or higher, the length byte splits into two pieces: The first piece, is the first byte that describes the amount of length bytes that follows it, and the second piece is the unsigned integer that holds the whole length value.
Example: The length byte for a value that is 50 bytes long
The decimal value 50 translates to 0x32 in hexadecimal representation and 0011 0010 in binary representation
Bit position | 8th | 7th | 6th | 5th | 4th | 3rd | 2nd | 1st |
---|---|---|---|---|---|---|---|---|
Bit | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 |
Hexadecimal Value | 0x20 | 0x10 | 0x02 | |||||
Description | If this bit is set the length of the value is 128 bytes or longer | Value | Value | Value | Value | Value | Value | Value |
Example: The length bytes for a value that is 300 bytes long
The length bytes for a value that is 300 bytes long consists of three bytes. The first byte indicates that the following two bytes ((0x01) 0000 0001 (0x2C) 0010 1100) should be added together. The first byte is described in the following table:
Bit position | 8th | 7th | 6th | 5th | 4th | 3rd | 2nd | 1st |
---|---|---|---|---|---|---|---|---|
Bit | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
Hexadecimal Value | 0x80 | 0x02 | ||||||
Description | If this bit is set, the length of the value is 128 bytes or longer | Number of length bytes | Number of length bytes | Number of length bytes | Number of length bytes | Number of length bytes | Number of length bytes | Number of length bytes |
The Value Byte(s)
The value byte(s) can be as few as one byte or they can be a whole sequence following the Type Length Value format:
- Integers are represented by one or more bytes:
- An integer between 0 and 127 is represented by one byte (00 to 7F).
- An integer between 128 and 32 767 is represented by two bytes (00 80 to 7F FF).
- An integer between 32 768 and 8 277 607 as three bytes (00 80 00 to 7F FF FF).
- Etc.
- A Boolean only requires one byte, since it is either true or false. The Boolean is either 0x00 or 0xFF.
- An Octet String takes up just as many bytes as the number of octets.
Bit string: the number of bytes needed to represent a bit string depends on the number of bits and is easily explained in code:
int valueLength = 0; void CalculateValueLength() { valueLength = bitString.Length / 8; if((bitString.Length % 8) != 0) { valueLength++; } }
Request, Response, and Notification
When the host is communicating with the sensor module, all of the messages are defined as either request, response, or notification.
- Request is a message that is sent to the sensor module from the host.
- Response is a message that responds to the request.
- Notification is a message that is read by the host and is generated without any input from the host, for example a touch message or a boot complete message.
The messages look like this in the protocol:
*Message Definition* ProtocolMessage ::= CHOICE { request [PRIVATE 14] Message, response [PRIVATE 15] Message, notification [PRIVATE 16] Notification }
All three have the class tag private, and they are all sequences which means that the 8th, 7th, and 6th bits are all set. In binary this evaluates to 1110 0000 which in hexadecimal translates to 0xE0. Now all that needs to be done is to define which type of message it is, which in this case is either tag number 14, 15, or 16. In order to define a request, tag number 14 (0x0E) needs to be added to 0xE0, which sums up to 0xEE.
Device Address
All messages include a Device Address. Most messages go to the Air Device, but some go to the Platform Device. In the protocol, the DeviceAddress looks like this:
*Device Address Definition* DeviceAddress ::= [APPLICATION 0] OCTET STRING (SIZE (2)) -- Addressing information used when multiple touch devices are present -- in the system. -- Byte0 - deviceType, Byte1 - deviceIndex -- DeviceTypes: 0x00 - Platform -- 0x01 - zForce Core -- 0x02 - Air (Touch Sensor Module) -- 0x03 - zForce Plus -- 0x04 - Lighting devices
Example: Evaluate the device address
How to evaluate the address:
- Type byte: The deviceAddress has the class tag Application, the tag number 0 and contains two octet strings. An octet string is primitive, and therefore the 6th bit is set to 0. In binary this evaluates to 0100 0000 and in hexadecimal that is 0x40.
- Length byte: 2 (two octets).
- Value bytes: The first byte is deviceType, the second is deviceIndex.
- Device type: In this case this is the Touch Sensor Module (Air), represented by 0x02.
- Device index: On a Touch Sensor Module (Air) the index is always 0.
The complete device address then evaluates to 0x40 0x02 0x02 0x00:
Type | Length | Value |
---|---|---|
DeviceAddress | Value length | deviceType followed by deviceIndex |
0x40 | 0x02 | 0x02 0x00 |
Encoding a Device Configuration Message
Device Configuration will be used as an example as it is a message that contains a large number of values with both context-specific primitive values and context-specific sequences.
*Device Configuration ASN.1 Protocol* -- Instance specific settings for a device deviceConfiguration [APPLICATION 19] Sequence { -- Set / get the number of touches to be tracked: numberOfTrackedTouches [0] INTEGER (0..255) OPTIONAL, -- Set / get the minimal distance for updating a tracked touch in move state trackingMinDistanceMove [1] INTEGER (0..16383) OPTIONAL, -- Set / get the touch active area lower bound in X coordinate subTouchActiveArea [2] Sequence { -- Write Request and Read Response only: -- Set / get the sub touch active area low bound in X coordinate lowBoundX [0] INTEGER (0..16383) OPTIONAL, -- Set / get the sub touch active area low bound in Y coordinate lowBoundY [1] INTEGER (0..16383) OPTIONAL, -- Set / get the sub touch active area high bound in X coordinate highBoundX [2] INTEGER (0..16383) OPTIONAL, -- Set / get the sub touch active area high bound in Y coordinate highBoundY [3] INTEGER (0..16383) OPTIONAL,
All settings are optional and therefore does not require all settings to be defined in the message that is sent to the sensor module.
We want to set the following settings in the sensor module
SubTouchActiveArea:
- LowBoundX: 500
- LowBoundY: 500
- HighBoundX: 2000
- HighBoundY: 2000
Note! Parameter name changes!
The following parameters have new changed names in the zForceProgrammer the WorkBench and the Parameter Overview:
New Parameter name | Old Parameter name (SDK) |
---|---|
SubTouchActiveArea | TouchActiveArea |
TouchActiveArea | ScanningArea |
LowBoundX/Y | LowerBoundX/Y |
HighBoundX/Y | UpperBoundX/Y |
For convenience and backward compatibility purposes the names of the parameters are unchanged in SDK code.
This is how to do it (the length bytes are represented by XX, and are added in the last step):
Step | What to do | Details | Result | The message |
---|---|---|---|---|
1 | Add the code for a request, since the message will be sent from the host to the sensor module: 0xEE 0xXX | EE XX | EE XX | |
2 | Add the device address 0x40 0x02 0x02 0x00 | See Device Address. | 40 02 02 00 | EE XX 40 02 02 00 |
3 | Add the bytes for deviceConfiguration | The command deviceConfiguration has the class tag Application, tag number 19 and is a sequence. | Binary: 0111 0011 | EE XX 40 02 02 00 73 |
4 | Add the bytes for SubTouchActiveArea | SubTouchActiveArea is a context-specific sequence with tag number 2. | Binary: 1010 0010 | EE XX 40 02 02 00 73 XX A2 XX |
5 | Add the variables inside of SubTouchActiveArea.. | All the variables are context-specific and primitive (binary 1000 0000, hexadecimal 0x80). Depending on which variable that is currently being added, add the specific tag number. | Per variable: | EE XX 40 02 02 00 73 XX A2 XX 80 XX 01 F4 81 XX 01 F4 82 XX 07 D0 83 XX 07 D0 |
6 | Add the length bytes of the message. | Add the number of bytes for each specific part of the message. | - | EE 18 40 02 02 00 73 12 A2 10 80 02 01 F4 81 02 01 F4 82 02 07 D0 83 02 07 D0 |
Read More on Software Integration
- Preparing the Sensor for Communication
- zForce Communication Protocol
- Update Firmware
- Parameter Overview
Read More